ICIDS 2017 Art Exhibition – Curatorial theme: Time & Tempo
The ICIDS 2017 Art Exhibition provides a platform for artists to explore the new medium for interactive storytelling from the perspective of a particular curatorial theme: Time & Tempo. Note that the curatorial theme is intended to inspire, not constrain, and will be developed further to accommodate the accepted works.
‘Tempo’ in Portuguese means ‘time,’ however the word ‘tempo’ came into English by way of Italian, tracing all the way back to the Latin word ‘tempus’- meaning time. Initially used to describe the timing of music, tempo is also used to refer to pace or speed in general.
This exhibition encourages artists to explore the concepts of Time & Tempo across disciplines, languages, cultures, technologies, and histories. The curatorial team seeks to inspire proposals with the following open questions:
- How can the complexity of the temporal dimension (present, past and future), be approached creatively from an interactive storytelling perspective?
- How can different expressions of Time & Tempo interact with human psychology and physiology through interactive storytelling?
- And finally, how can Time & Tempo be used as centering concepts for the exploration of new ways of storytelling that are unique to computational media, as well the reinvigoration of as older modes of storytelling using new media?
The International Conference on Interactive Digital Storytelling
The International Conference on Interactive Digital Storytelling (ICIDS) is the premier venue for researchers, practitioners and theorists to present recent results, share novel techniques and insights, and exchange ideas about this new storytelling medium. Interactive digital storytelling is an exciting area in which narrative, computer science and art converge to create new expressive forms. The combination of narrative and computation has considerable untapped potential, ranging from artistic projects to interactive documentaries, from assistive technologies and intelligent agents to serious games, education and entertainment.
The conference has a long-standing tradition of bringing together theoretical and practical approaches in an interdisciplinary dialogue. Since 2010, ICIDS has hosted an international art exhibition open to the general public. This year, the exhibition will be held in connection with the ICIDS conference in Funchal, Madeira Island, Portugal at the Madeira Interactive Technologies Institute (M-ITI). It will be open to the public under free admission at a venue to be announced later. The art exhibition will be held in conjunction with the academic conference, which runs from 14 – 17 of November. The description of the works will be published by Carnegie Mellon ETC Press in a ISBN-numbered, high-quality catalog. The ICIDS’17 participants will received the catalog during the registration.
The ICIDS Art Exhibition welcomes proposals for interactive digital storytelling artworks that explore the curatorial theme Time & Tempo, and that engage with the challenge of combining computational digital media and storytelling.
Artworks can include, but are not limited to:
– screen-based computational works;
– web-based works,
– interactive installations;
– augmented, virtual, and mixed reality,
– mobile and location-based works;
– computer games;
– interactive documentaries;
– transmedia works;
and any other artistic works that involve some combination of computational and/or rule-based system and interactive storytelling.
Artworks must be completed by the time of exhibition, and not at the concept stage.
Works-in-progress or technology demonstrations are more appropriate for the academic conference demonstration track, and should be submitted there.
Submitted works will be reviewed by a jury, and selected works will be exhibited in the exhibition space, and included in the online exhibition catalogue.
THE JURY MEMBERS
Department Of Communications And New Media – National University of Singapore
Professor of Communication and Multimedia Studies – ERAM (University of Girona) and ESCAC (University of Barcelona)
Expressive Intelligence Studio – UC Santa Cruz
Professor of Interactive Narrative Design
HKU University of the Arts Utrecht.
Department of Radio-Television-Film – University of Texas at Austin
Submission information can be found here
For inquiries contact the art exhibition co-curators at: icidsartexhibition2017 [at] gmail [dot] com
• August 4, 2017 (11:59 pm. Hawaii Standard Time) artwork proposal submission deadline.
• September 4, 2017: notice of acceptance/rejection. Note that jury members may contact the artists prior to this if there is the need for clarification or discussion of details of the submission.
• 18 September 2017: submission of final materials for exhibition catalogue
Upon acceptance, the curators will contact the artists to discuss details of the artwork and to discuss installation requirements. Submissions should provide details of equipment needed, and specify what equipment will be provided by the artists. ICIDS is not able to provide financial assistance. We will attempt to provide some assistance with equipment and manpower for installation, but artists are encouraged to provide their own equipment and to be present during setup where possible. The curators will be happy to provide a reference letter to aid artists in applying for funding.
CRITERIA FOR SELECTION
We are looking for novel, thought-provoking, evocative, sensor-rich interactive art experiences created by a diverse and broad group of creative practitioners. The selection will be based on the criteria listed below in order of priority
Creativity: original or innovative use of interactive media, articulating the relationships between interactivity and storytelling
Strength of the concept: depth, coherence and originality
Relevance to the theme: demonstrates the ability to shed light on, elaborate, or personalise the exhibition theme “Time & Tempo”
Feasibility: ease of installation (or provides clear guidance for installation) [NOTE: consider restrictions of set-up time, resources]
Durability: work should be able to withstand users’ active interaction.